Z Squad

Pixel Zombie Roguelike · Co-op

像素僵尸肉鸽跑酷 · 本地双人联机

Coming soon to the App Store

即将上架 App Store

Media

影像

Trailer宣传片 coming at launch上架时上线

A 30-second gameplay trailer is in the works and will premiere here.

30 秒实机宣传片制作中,届时在此首发。

Screenshots游戏截图 coming at launch上架时上线

A gallery of in-game screenshots will live here alongside the App Store launch.

游戏截图画廊将随 App Store 上架同步放出。

Support

玩家支持

For any issues, bugs, or feedback, please reach out via email below.

如有任何问题、bug 或反馈,请通过下方邮箱联系。

Email 邮箱

Typical response within 1–3 days. When reporting an issue, please include your device model, iOS version, and a brief description of what happened.

通常 1–3 天内回复。报告问题时,请说明设备型号、iOS 版本和遇到的现象。

Frequently asked questions

常见问题

How do I start local 2-player co-op? 如何开始本地双人联机?

Both players need iPhones or iPads on the same Wi-Fi network — Bluetooth also works. From the Main Menu, tap PLAY → DOUBLE PLAYER. One device taps CREATE ROOM, the other JOIN ROOM. Both must allow "Local Network" permission when iOS prompts.

两台 iPhone 或 iPad 在同一 Wi-Fi 下即可,蓝牙也行。主菜单点开始 → 双人,一台点开房间,另一台点加入房间。两台都要在 iOS 询问时允许"本地网络"权限。

I bought a tip in the Tip Jar but didn't see the hearts. 我打赏后没看到爱心。

Open COMMUNITY from the Main Menu — your hearts appear on the Wall of Survivors once the App Store finalizes the purchase. If they don't show within a few minutes, restart the app. If still missing, email us with your purchase receipt and we'll investigate.

主菜单打开社区,购买完成后爱心会显示在幸存者墙上。如果几分钟内仍未出现,请重启游戏。仍有问题请把购买收据发邮件给我们查询。

The leaderboard isn't loading. 排行榜加载不出来。

The leaderboard uses Apple Game Center, which requires an internet connection and a signed-in Game Center account. Open iOS Settings → Game Center to confirm sign-in. If still failing, try toggling Game Center off and on, then relaunch the app.

排行榜基于 Apple Game Center,需要网络且已登录 Game Center。打开 iOS 设置 → Game Center 确认已登录。仍不行可尝试切换 Game Center 后重启游戏。

I lost my run progress. 我的进度没了。

Z Squad autosaves the active run when you background the app (e.g., during a call or via the app switcher). When you reopen, PLAY → SINGLE PLAYER resumes the run. Progress is intentionally wiped when you finish a run, restart, or enter a boss arena. Saves are local to the device and not synced across devices.

Z Squad 会在你切后台时自动保存当前进度,重开后点开始 → 单人可以续局。每局结束、重开、或进入 boss 战时存档会清空 — 这是设计如此。存档仅本机,不跨设备同步。

Does the game work offline? 游戏能离线玩吗?

Yes. The full single-player game works offline. Internet is only required for Game Center leaderboards, Tip Jar purchases, and submitting suggestions via Community → Leave a Message. Local 2-player co-op uses Wi-Fi or Bluetooth between your two devices — no internet needed.

是的。完整单人游戏可离线。需要联网的功能:Game Center 排行榜、Tip Jar 打赏、Community → Leave a Message 反馈提交。本地双人联机走 Wi-Fi 或蓝牙直连,不需要外网。

Why does the game ask for "Local Network" permission? 为什么要"本地网络"权限?

Only for local 2-player co-op. The game uses Apple's MultipeerConnectivity framework, which discovers nearby devices via Bonjour on the local network. Z Squad does not transmit any data outside your local network — no tracking, no analytics, no external servers.

仅本地双人联机需要。游戏使用 Apple 的 MultipeerConnectivity 框架,通过本地 Bonjour 发现附近设备。Z Squad 不向本地网络外传输任何数据 — 无追踪、无分析、无外部服务器。

How do I report a bug? 如何报告 bug?

Email contact@zsquad.app with a brief description of the bug, your device model (e.g., "iPhone 14 Pro"), and your iOS version (Settings → General → About → iOS Version). Screenshots or screen recordings help a lot.

邮件 contact@zsquad.app,附上 bug 简述、设备型号(如 "iPhone 14 Pro")和 iOS 版本(设置 → 通用 → 关于本机)。截图或屏幕录像帮助很大。

I want a refund. 我想退款。

Refunds for App Store purchases — including Tip Jar tips — are handled by Apple, not by the developer. Visit reportaproblem.apple.com and sign in with your Apple ID to submit a refund request.

App Store 购买(包括 Tip Jar 打赏)的退款由 Apple 处理,不通过开发者。访问 reportaproblem.apple.com 用你的 Apple ID 登录提交退款申请。

The game crashes or freezes. 游戏闪退 / 卡死。

First try force-quitting the app, then relaunch. If the issue persists, restart your device. If still happening, email us with: the moment it crashes (e.g., "during boss fight"), device model, and iOS version. We track all reported crashes and ship fixes in following updates.

先试强制退出 app 后重开。仍有问题可重启设备。还不行就邮件告诉我们:闪退的场景(如"打 boss 时")、设备型号和 iOS 版本。我们会跟踪所有上报的闪退并在后续更新中修复。

Privacy Policy

隐私政策

What we collect

数据收集

Z Squad requires no account creation, sign-up, or sign-in to play, and contains no ads and no third-party tracking. We collect no personal information except the limited, identity-linked data described below, which is only created when you choose to use the optional leaderboard and feedback features.

游玩 Z Squad 无需创建账号、注册或登录,游戏内无广告、无第三方追踪。下文所述、仅在你主动使用「排行榜」和「反馈」这两个可选功能时才产生的少量与身份关联的数据外,我们不收集任何个人信息。

Local data

本地数据

Game progress, settings, and preferences are stored locally on your device using Apple's UserDefaults system. This data never leaves your device. When you uninstall the app, all locally stored data is automatically deleted by iOS.

游戏进度、设置和偏好通过 Apple UserDefaults 存储在本机。这些数据不会离开你的设备。卸载 app 时,所有本地数据会被 iOS 自动删除。

Apple Game Center

Apple Game Center(排行榜)

The optional global leaderboards use Apple's Game Center, which displays your Game Center alias alongside your scores — distance traveled, zombies killed, and their local co-op variants — on public leaderboards. Game Center data is handled by Apple — see Apple's Privacy Policy. Score uploading is on by default; you can turn it off in Settings → Upload Scores, or sign out of Game Center entirely from iOS Settings.

全球排行榜(可选)使用 Apple Game Center,在公开排行榜上展示你的 Game Center 昵称和分数 —— 距离、击杀,以及它们的本地双人版本。Game Center 数据由 Apple 管理,请参考 Apple 隐私政策。分数上传默认开启;你可在 设置 → Upload Scores 关闭,或在 iOS 设置里登出 Game Center。

Local 2-player co-op

本地双人联机

Local co-op uses Apple's MultipeerConnectivity framework over Wi-Fi or Bluetooth to connect two devices directly. No game state, account information, or device identifier is transmitted to any external server during a co-op session — all communication is peer-to-peer between the two connected devices on your local network.

本地双人联机使用 Apple 的 MultipeerConnectivity 框架,通过 Wi-Fi 或蓝牙直连两台设备。联机过程中游戏状态、账号信息、设备标识符均不向任何外部服务器传输 — 所有通信只在本地网络内的两台设备之间进行。

In-app purchases (Tip Jar)

内购(打赏)

The optional Tip Jar uses Apple's StoreKit framework. Purchase transactions are handled entirely by Apple — Z Squad does not see, store, or transmit any payment information. We do record the total number of "hearts" your tips have granted, but this total stays on your device (synced via iCloud, see below). It is never shown to anyone else, and no amount, heart count or ranking of supporters appears anywhere in the game.

可选的 Tip Jar 通过 Apple StoreKit 处理。所有交易完全由 Apple 处理 — Z Squad 不接触、存储或传输任何付款信息。我们会记录你打赏累计获得的爱心总数,但这个总数只保存在你的设备上(通过 iCloud 同步,见下文)。它不会展示给任何其他人;游戏内不存在任何金额、爱心数或支持者排名。

The thank-you wall (opt-in)

致谢页(需你同意)

After a tip we ask, once, whether you'd like your Game Center alias listed on the game's in-app CREDITS page, alongside the artists and sound designers whose work the game uses. This only ever happens if you say yes. If you decline — or if you are not signed in to Game Center, or never answer — nothing about you is published, and your tip works exactly the same. The wall is unordered and shows names only: no rank, no heart count, no amount.

打赏之后我们会询问一次:是否愿意把你的 Game Center 昵称列在游戏内的 CREDITS 致谢页上,与游戏所用素材的美术、音效作者并列。只有你明确同意,这件事才会发生。如果你拒绝、未登录 Game Center,或从未回答,我们不会公开你的任何信息,打赏效果完全不变。该页面是无序的、只显示名字:没有排名、没有爱心数、没有金额。

Please note: the wall is backed by Apple's Game Center, and Game Center entries cannot be deleted by the app. So once you opt in, we are unable to remove your name on request. Please only say yes if you are comfortable with your Game Center alias being publicly visible to other players.

请注意:该页面的数据由 Apple Game Center 承载,而 Game Center 的记录 app 无法删除。因此一旦你选择同意,我们便无法应要求撤下你的名字。请在确认可以接受"你的 Game Center 昵称对其他玩家公开可见"之后再选择同意。

iCloud sync (Tip Jar hearts only)

iCloud 同步(仅 Tip Jar 爱心)

The total number of "hearts" you've accumulated through the Tip Jar is synchronized across your devices using Apple's iCloud Key-Value Store. This is the only data we sync, and it never leaves Apple's iCloud infrastructure.

通过 Tip Jar 积累的爱心总数通过 Apple iCloud Key-Value Store 在你的设备间同步。这是我们唯一同步的数据,且仅存留于 Apple iCloud 基础设施内。

Community suggestions

建议箱(CloudKit)

If you choose to submit feedback through Community → Leave a Message, your message is sent through Apple's CloudKit to our app's iCloud container, where only the developer reviews it (via the CloudKit dashboard). Each submission includes the text you wrote, your Game Center alias, the app version, and your device locale, and is linked to your iCloud account. Submissions are not shown to other players inside the game. We may use them to improve the game.

如果你通过 Community → Leave a Message 提交反馈,消息会通过 Apple CloudKit 发送到我们 app 的 iCloud 容器,仅由开发者查看(通过 CloudKit 控制台)。每条提交包含你输入的文本、你的 Game Center 昵称、app 版本号和设备语言区域,并与你的 iCloud 账户关联。提交内容不会在游戏内展示给其他玩家。我们可能根据反馈改进游戏。

Third-party tracking

第三方追踪

Z Squad does not use any third-party tracking, analytics, advertising SDKs, or fingerprinting. There are no ads.

Z Squad 使用任何第三方追踪、数据分析、广告 SDK 或指纹识别。游戏内无广告

Children's privacy

儿童隐私

Z Squad is rated 12+ on the App Store. We do not knowingly collect personal information from any user, including minors. If you believe a minor has provided personal information through Community → Leave a Message, please email us and we will delete it.

Z Squad 在 App Store 上的年龄分级为 12+。我们不会有意收集任何用户的个人信息,包括未成年人。如果你认为未成年人通过 Community → Leave a Message 提交了个人信息,请发邮件给我们,我们将删除。

Changes to this policy

政策变更

If we update this policy, the change will be reflected on this page with an updated "Last updated" date at the bottom. For material changes, we may also note them in the App Store "What's New" section of the next release.

如更新本政策,本页底部的"Last updated"日期会同步更新。重大变更也可能在下一版本 App Store 的"What's New"中说明。

Contact

联系方式

Privacy questions or requests: contact@zsquad.app

隐私相关问题或请求:contact@zsquad.app

About

关于

Z Squad is a pixel-art zombie survival runner for iOS, built solo by a developer who loves the zombie genre. Free, no ads, no paywalls. Solo or local 2-player couch co-op.

Z Squad 是一款像素风末日生存跑酷 iOS 游戏,由一位热爱僵尸题材的开发者独立完成。免费,无广告,无付费墙。支持单人或本地双人沙发联机。

Built with Swift & SpriteKit. Currently in TestFlight, launching on the App Store soon.

用 Swift 和 SpriteKit 开发,目前 TestFlight 公测中,即将正式上架 App Store。

Press

媒体

A full press kit — factsheet, screenshots, logos, and trailer downloads — will be published here at launch. Writing about Z Squad before then? Email contact@zsquad.app and we'll send materials directly.

完整媒体资料包(factsheet、截图、logo、宣传片下载)将在上架时发布于此。想提前报道 Z Squad?邮件 contact@zsquad.app,我们直接把素材发给你。